Sep 14, 2007, 12:29 AM // 00:29
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#1
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Wilds Pathfinder
Join Date: Oct 2005
Guild: [SWIM]/[HooD]/[RFE]
Profession: Me/
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Update - Thursday, September 13, 2007
Bug Fixes
* Fixed a bug that occasionally prevented the Master Dungeon Guide from being updated once a dungeon had been completed.
* Fixed a bug in the Eye of the North quest "The Great Norn Alemoot" that allowed users to drink from the barrel prior to reaching that step of the quest.
* Fixed a bug with the Polymock skill Glowing Gaze that caused the user to lose Energy instead of gain Energy.
* Fixed a bug that prevented some users from adding new product keys to their accounts.
* Fixed a bug that prevented Murakai in the Cathedral of Flames dungeon and Fendi Nin and some Damned Crewmen in the Shards of Orr dungeon from having weapons equipped.
Miscellaneous
* To prevent players from being taken through the Searing involuntarily, players in Pre-Searing Ascalon must now talk to Sir Tydus individually in order to head off to war.
* Players may now use the Valor monument in the Hall of Monuments to update any Destroyer weapons that had been customized without receiving the standard 20% damage bonus for customization.
* The camera no longer changes angles between rounds in Polymock
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Sep 14, 2007, 12:31 AM // 00:31
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#2
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I haz no logikz
Join Date: Jun 2007
Location: Indiana
Guild: BaBy
Profession: R/
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All GWEN updates..
Dont affect me none.
Cept that Pre-Searing
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Sep 14, 2007, 12:36 AM // 00:36
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#3
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Wilds Pathfinder
Join Date: Oct 2005
Profession: Rt/Me
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Woot they fixed Glowing Gaze
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Sep 14, 2007, 12:36 AM // 00:36
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#4
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Wilds Pathfinder
Join Date: Sep 2005
Location: Washington
Profession: W/E
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Still waiting for the update that says:
Fixed droprates of gold items in the Locked Chests in Eye of the North areas.
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Sep 14, 2007, 12:41 AM // 00:41
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#5
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Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
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Well, the Pre-searers are happy now.
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Sep 14, 2007, 12:43 AM // 00:43
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#6
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Krytan Explorer
Join Date: Jul 2006
Location: Seattle
Guild: Zaishen Order
Profession: Rt/
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I'm still waiting for the big ones - 1) Fixed HoM so you can display any green item obtained anywhere like stated on the GW site that this would be a monument for items/benefits from ANY campaign, 2) Fixed drop rates of just regular old gold coins in GWen, 3) Fixed NPCs who die, must be kept alive, but aren't part of the party window so you could ACTUALLY heal them/protect them, and 4) Gave Jora her bear form back since we helped her do that PLUS she deserves it.
Last edited by OlMurraniKasale; Sep 14, 2007 at 12:46 AM // 00:46..
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Sep 14, 2007, 12:53 AM // 00:53
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#7
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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"and some Damned Crewmen" made me lawl.
Yay for the pre update! =D
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Sep 14, 2007, 12:57 AM // 00:57
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#8
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Desert Nomad
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Pre update's good.
Everything else...meh. Was hoping for some other important, major stuff. :/
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Sep 14, 2007, 01:01 AM // 01:01
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#9
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Site Legend
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Quote:
Originally Posted by CHunterX
Still waiting for the update that says:
Fixed droprates of gold items in the Locked Chests in Eye of the North areas.
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Join the club.
__________________
Old Skool '05
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Sep 14, 2007, 01:02 AM // 01:02
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#10
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Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
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Some good things here.
Maybe it's just the beginning for all the fixes in GW:EN? We can only hope.
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Sep 14, 2007, 01:11 AM // 01:11
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#11
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tinyurl.com/6hqar7a
Join Date: Mar 2006
Guild: We Couldn't Figure Out A Name [LMAO]
Profession: W/N
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Quote:
Originally Posted by Malice Black
Join the club.
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Isn't this just NM ftl?
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Sep 14, 2007, 01:15 AM // 01:15
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#12
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Jungle Guide
Join Date: Sep 2005
Location: -... . .... .. -. -.. / -.-- --- ..-
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Small update doesnt really change much.
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Sep 14, 2007, 01:40 AM // 01:40
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#13
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Quote:
Originally Posted by Indian
Miscellaneous
* To prevent players from being taken through the Searing involuntarily, players in Pre-Searing Ascalon must now talk to Sir Tydus individually in order to head off to war.
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FTW! wooo gracias anet
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
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Sep 14, 2007, 01:52 AM // 01:52
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#14
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Lion's Arch Merchant
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Dwarven/Silver Eagle in the HoM would be nice. Along with fixing the fact that something like 3/4 of the items I am getting aren't even max damage :S
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Sep 14, 2007, 01:56 AM // 01:56
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#15
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Wilds Pathfinder
Join Date: May 2005
Guild: The Black Dye Cartel
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Haha, I found a bug. Everytime you mod a weapon it gets 20% more damage. If you just keep overwriting mods it will keep doing more damage.
Oh look my axe now does 103 vs barrels when Wild Blowing.
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Sep 14, 2007, 02:00 AM // 02:00
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#17
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Krytan Explorer
Join Date: Jun 2007
Location: Australia
Guild: Oz
Profession: E/R
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Good one about Pre Sear that will make a lot happy
GW:EN meh still a lot needs fixing
Just need the Update.....Added Hard Mode to GW:EN
Then I'll be happy
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Sep 14, 2007, 02:03 AM // 02:03
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#18
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Academy Page
Join Date: Aug 2007
Location: USA
Guild: Order of The Bladed Aatxe [ECTO]
Profession: Mo/
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yay presear update. w00t grinding out LDoA ftw.
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Sep 14, 2007, 02:04 AM // 02:04
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#19
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Academy Page
Join Date: Aug 2007
Location: USA
Guild: Order of The Bladed Aatxe [ECTO]
Profession: Mo/
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Quote:
Originally Posted by Roo Ella
Good one about Pre Sear that will make a lot happy
GW:EN meh still a lot needs fixing
Just need the Update.....Added Hard Mode to GW:EN
Then I'll be happy
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not likely gonna happen, its an expansion not a full game.
so keep hoping and wishing but i doubt it will happen.
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Sep 14, 2007, 02:07 AM // 02:07
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#20
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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Overall good bug patches.
I was hoping for a Bear Raven and Wolf Avatar forms for when characters activate those skills. Its not a necessary change but it was add to the flavor of the PvE game.
Still no solution to the many complaints about reputation requirements for armor. Still only 3 areas to collect Ebon Vanguard points.
At least no PvE skill nerfs
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